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Beginpagina > Forum van Dreamstime > Illustrators > Maya 3D

 

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Pagina: 1 Het tonen van posten 1 - 16 van 16

Maya 3D

Auteur Bericht
Micspix
51 berichten
Bericht gepost op 05/12/2008, 19:08:08 PM door Micspix
Thinking about buying a 3d program. Does anyone know anything about Maya 3D Autodesk?


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Avion49
557 berichten
Bericht gepost op 05/13/2008, 05:34:01 AM door Avion49

Oorspronkelijk gepost door Micspix:
Geciteerd Bericht: Thinking about buying a 3d program. Does anyone know anything about Maya 3D Autodesk?


Okay what do you want to do, create models, use models to make illustrations? Maya 3D is not cheap, $1995US. If you aren't sure yet what you want to try, take a look at this one,
DAZ Studio. It comes with content that you can use, an easy to follow tutorial on how to use the software, and best of all, it's free! If you find that you don't like it, no big deal, you haven't spent anything but some time. If you do like it, then you're ready to go.

Sandy
Bryce 6.1, Poser 5, Daz Studio, FinePix S5100 digital camer...

Geuploade bestanden: 405 | Totale Verkoop: 254
Micspix
51 berichten
Bericht gepost op 05/14/2008, 06:16:42 AM door Micspix
Thanks, I'll take a look.


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Colinbrowne
60 berichten
Bericht gepost op 05/14/2008, 08:33:36 AM door Colinbrowne
Also, have a look at Cinema 4D. It's also expensive-ish but it's amazing. You're in for a lifetime of learning if you want to take animation seriously. A friend of mine uses this software and he's got disks and disks full of tutorials for it.

Another option is also Poser.
CAMERA: Canon XTi (400D). LENSES: EF 18-55, EF 50m...

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Micspix
51 berichten
Bericht gepost op 05/14/2008, 09:22:24 AM door Micspix
Thanks Colin. I had never heard of Cinema4D. And, yes, I know I'm in for a lifetime of learning. That's what I like. A constant challenge. It keeps skills sharp and the brain active!!!!!


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Patrimonio
89 berichten
Bericht bewerkt 05/14/2008, 17:00:33 PM door Patrimonio
You might want to give Blender a go. Blender is a 3D modelling program which is open source and of course free to download. It can model and animate as well.

Have fun.

Aloysius
Macromedia Freehand, Adobe Illustrator and Photoshop

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Micspix
51 berichten
Bericht gepost op 05/15/2008, 16:13:43 PM door Micspix
Thanks. I appreciate the tip. I'll look into Blender as well!


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Kivig
4 berichten
Bericht gepost op 05/18/2008, 06:00:55 AM door Kivig
Try to get a trial version of Maya. "Lifetime learning" is not as frightening as burrowing deeper in interface for a week ))
But actually it is the best "create everything" 3d tool in the market. Though I suggest 3dsMAX when it's about architecture modeling.

Avion49: $1995US? Here it costs 1700E, that's about 2704,55$, and 7795,45$ for unlimited.


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Randomway
4 berichten
Bericht gepost op 05/18/2008, 07:48:02 AM door Randomway
Also a program to consider is Modo by luxology. It doesn't have as large a user base as some of the other programs, but it's under $1000. The newest version has some animation capabilities and the interface is pretty user-friendly. Any program you use can get you good results. It's just a matter of really getting to know your software and how it functions.
Illustrator CS3, Photoshop, Modo

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Avion49
557 berichten
Bericht gepost op 05/19/2008, 04:20:32 AM door Avion49

Oorspronkelijk gepost door Kivig:
Geciteerd Bericht: Try to get a trial version of Maya. "Lifetime learning" is not as frightening as burrowing deeper in interface for a week ))
But actually it is the best "create everything" 3d tool in the market. Though I suggest 3dsMAX when it's about architecture modeling.

Avion49: $1995US? Here it costs 1700E, that's about 2704,55$, and 7795,45$ for unlimited.


Frightening, isn't it? If Micspix doesn't know exactly what he wants to do, 3D wise, then he really needs to look at the demo versions of some of these. Any of them are going to have a learning curve.

Sandy
Bryce 6.1, Poser 5, Daz Studio, FinePix S5100 digital camer...

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Flashxbo
1 berichten
Bericht gepost op 05/26/2008, 15:56:25 PM door Flashxbo
Micspix ! check this site out for Maya tutorial: http://www.digitaltutors.com
And direct link to the Maya tutorial section: http://www.digitaltutors.com/store/home.php?cat=64&sort=orderby&sort_direction=0&view=all

God damn, my head is so empty right now, i can get any word on my mind to explaine how mutch i like to use Maya. and i also want to apologize my poor english, take me a message if you want to know something about Maya, i do my best to help you to make the decision.


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Colinbrowne
60 berichten
Bericht gepost op 05/26/2008, 16:58:56 PM door Colinbrowne
My same friend has had the software for about 7 months and he works on it every day. He tells me hasn't even scraped the surface of what it can actually do. He says that maybe in 2 or so years he may actually be able to do a series of basic 3D animated cartoons. 10 points to him if he actually cracks it. I admire his determination!

Good luck!
CAMERA: Canon XTi (400D). LENSES: EF 18-55, EF 50m...

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Rouxmire
13 berichten
Bericht bewerkt 06/16/2008, 15:00:52 PM door Rouxmire
Well, the good things about choosing a piece of 3D software these days is that 1) you have a lot of options, 2) almost all of them have downloadable demos you can try out and 3) there's a lot of learning materials for all of them.

I've been working with 3D software since the mid 90's and here's my advice for someone who hasn't done 3D before....

Maya: Stay away from it. It's not new-user friendly (heck, it's not really user friendly), it's not particularly easy to learn, it's fairly expensive and by the time you learn it well enough to get your money's worth from it, they'll probably have 2 or 3 revisions out by then. Maya is amazing, but you're likely to get turned off from 3D altogether if this is your first experience.

3D Studio Max: Not a bad program, but very dated, and by many accounts, nearing the end of it's lifecycle. Everyone expects some new beast to come out from Autodesk in the next few years that'll replace it. Also, it's Windows only.

Modo: A new player to the game, but a pretty full-featured one and not a bad price. I'd elaborate on it more, but my experience with it has been limited. They're constantly adding new features, though, and it's quite a nice package for the money.

Lightwave: Used to be great, but has really fallen behind the times. I don't recommend it for a new user, either.

Cinema 4D: This is my personal favorite... It's very user friendly, it's very easy to start up and play with and get a feel for it, it's not terribly intimidating, it runs on Windows, OS X and Linux (though that's only for studios and hasn't been publicly released), there's a great user base and there's a non-time limited, full featured demo (except for saving out files, but you can do full size, non watermarked renders with it) and the company that makes it is constantly listening to the user and coming out with new things. A new version may well be announced at siggraph in a few months.

Blender: Blender is a super program, and I've used it off and on for years as well, but it's not the easiest to pick up right off the bat. It's open source, though, so the UI is constantly changing for the better. It can do quite a bit, and is a great place to start learning, if you want to take the time to learn it. It's also free, which is a big plus.

My suggestion would be if you have a little bit of money, go for Cinema 4D or Modo, but first try out the demos. I think modo's is fully featured (even saving files and renders) but only 30 days. Cinema 4D's demo can't save anything, but you can load and render any existing c4d file you can find, and it's not time limited, so you can really spend some time playing with it to see if you like it. If you don't want to spend money right now and are willing to learn an unusual workflow, go with Blender. For someone brand new to 3D, I'd stay away from the rest. I think Cinema 4D is probably the most user (and artist) friendly, followed by Modo -- but both of those applications still contains an immense amount of power, and you can get into either one for under $1000, but if you want to do everything that Cinema does, you'll need the studio bundle, but again, I'd wait until you needed it...

Like all the other opinions, you can take or leave them, but I've been doing this a while... I started with 3D Studio R2 (back in the mid 90's) and then Truespace, Hash's Animation Master, etc... then I did tech support for 3D Studio Max reseller for several years and learned lightwave to the point where I knew I didn't want to work with it, I found Cinema 4D. And love it.

Anyway, that's my $0.02 :-)


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Phr0stbyte
5 berichten
Bericht gepost op 07/31/2008, 06:33:02 AM door Phr0stbyte
Micspix:
Some examples of Maya 3d work can be seen in my gallery - thats almost all I use for 3d modeling.
Maya, Blender, mental ray, Vray, Indigo, Gimp

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Fambros
3 berichten
Bericht gepost op 08/01/2008, 11:25:32 AM door Fambros

Oorspronkelijk gepost door Patrimonio:
Geciteerd Bericht: You might want to give Blender a go. Blender is a 3D modelling program which is open source and of course free to download. It can model and animate as well.

Have fun.

Aloysius


all 3D stuff in my portfolio is made in Blender - that is a great SW and is it Open Source.

FAB
Canon EOS 350D - Blender 3D

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Micspix
51 berichten
Bericht gepost op 08/01/2008, 16:53:06 PM door Micspix
I really appreciate all of the input that I've received from this post. I have since uploaded the learning version of Maya and also downloaded Blender and Daz and am currently learning them as I have the time and inclination to study. Thanks so much for all your input. I just love learning new programs and the decision here should keep me busy for quite some time!

Michele


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